package edu.drexel.jrexel2d.networking.sync;

import java.io.Serializable;

/**
 * @author Chris This class is used to track when a player executed the action.
 *         The action doenst matter
 */
public class PlayerActionHistory implements Serializable {
	private Long time;
	private Integer playerId;

	public Long getTime() {
		return time;
	}

	public void setTime(Long time) {
		this.time = time;
	}

	public Integer getPlayerId() {
		return playerId;
	}

	public PlayerActionHistory(Long time, Integer playerId) {
		super();
		this.time = time;
		this.playerId = playerId;
	}

	public void setPlayerId(Integer playerId) {
		this.playerId = playerId;
	}
}
